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It was one of TigerTiger's great idea (more coming). But I want it. For those who can't find the time or a pilot, we will have a self serve option.
It either involves a (very clean) portapotty.
Or a chair for the pilot, a bench seat, (like out of a car), a blanket and two participants. Might involve 2x4s and some sheets. (4 sheets to the wind? ;)
It either involves a (very clean) portapotty.
Or a chair for the pilot, a bench seat, (like out of a car), a blanket and two participants. Might involve 2x4s and some sheets. (4 sheets to the wind? ;)
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Re: On the Ground Mile High Flight Simulator
Wed, April 4, 2007 - 11:54 AMMake it so! Zuzu is now officially in charge of the official Black Rock Spaceport Mile High Flight Simulator version 2. Don't think it was my idea originally. Possibly Plan B, or Camp Host, or a gestalt. We made a crude rendition at Decompression with folding chairs, a courtesy blanket, and yours truly as pilot.
Anyone live near an airplane salvage yard? Real airplane seats would be nice. Or an entire airplane. See this link:
www.flickr.com/photos/red...573424@N01/
We could mount the tail on the hangar as shown above, and use the cabin for the simulator.
One downside to using a portapotty to simulate an airline lavatory is that it's likely to get used in a manner not compatible with flight simulation even if the seat is screwed shut.
How about plywood or fiberglass sides with holes cut for windows? Maybe white shade cloth painted to look like sides of a plane and supported by 2x4s or fence posts? And a set a little further away painted to look like sky and clouds to the simulatees. Maybe with a small version of Black Rock City on the ground beside it? Painted on canvas? Sprayed on the ground with the blue runway colorant? A poster of an airplane instrument panels would add to the verisimilitude. Google "cockpit posters". Found a full-size poster of a Cessna 172 at www.avtrainingsolutions.com/
Also needs a sign to let everyone know what it is.
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Re: On the Ground Mile High Flight Stimulator
Fri, April 6, 2007 - 2:02 AM
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Re: On the Ground Mile High Flight Simulator
Wed, April 4, 2007 - 8:16 PMI'd suggest bending some aluminum into a U shape (only inverted) and mounted onto a piece of plywood. You could cut holes (windows) into the metal. I'd also suggest the bench seat out of the back of a Cessna Skyhawk as I know for certain that this type of seat is compatible with mile high club flights. You could even mount the platform on a gimble to simulate turbulence or the "motion of the ocean" as it were. Oh, and a poster of the instrument panel would be great if it were mounted on one party of this simulator. Would you need to have a willing participant to be the simulated pilot craning and twisting his neck to make sure that the lucky passengers are having a good time behind him/her?
I've not been very active in the group for a while. Ahhhh. It's good to be back!
-Hawk -
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Re: On the Ground Mile High Flight Simulator
Thu, April 5, 2007 - 3:17 PMI like the idea of inverted U shaped aluminum poles or a web of PVC poles mounted onto a sheet of plywood. Cover it with a canvas skin, cut windows (for viewing pleasure), add other designs with paint. Kind of like a aircraft cargo container. Place a car inner tube or other bouncy device under each corner of the plywood base for turbulence. Get some surplus aircrsft seats.
Now for the solo passenger we could offer a flight stimulator and a porta potty.
PlanB -
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I am speechless...
Thu, April 5, 2007 - 6:57 PMI cannot *wait* to see this.
I'll take a turbulance simulator shift if there's a way to rock the boat (ahem - from the outside). -
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Re: I am speechless...
Fri, April 6, 2007 - 3:01 AMHow about mounted on springs - one from each corner - like the old hobby horses when we were little kids??? Would make it mildly turbulent. Not enough... OK, let's modify the design. You make it so the springs mount to a center pivot point axis on the fore and aft of the sim capsule, and the bottom rides in between like side rails to keep it from rotating side to side, until the rails drop out... then you have "moderate" turbulence.
heh heh heh... Wheeee!!!! we *told* you to wear your seat belt !!!
Sus -
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Unsu...
Re:Speechless...about mile high
Fri, April 6, 2007 - 10:14 AMCaution: Lurker input imminent
Who's going to own this one? Zuzu?
I'm so interested in this that I would jump in on a Sim-Mile High Committee (there's an acronym there somewhere...)
My first suggestion would be to visit Faeth Aircraft in Sacto. Its walking distance from Mather, or even closer to the unlisted strip just to the South. Here:
tinyurl.com/2v2mrw
They have about an acre of aircraft parts ranging from whole fuselages to instrument clusters. You can see them bunched up in this satellite shot:
tinyurl.com/367esq
I will head an expedition one weekend (by plane from SQL) if anyone want to tag along.
Suggestion number 2 is mount the thing on wheels and make it an art car. You'll get your turbulence from the Playa surface. Plus the advantages of mobility and all those new faces that would otherwise never make it out to the airport. This also gives the "pilot" something to do besides gawk. Most of the time, I imagine, it would sit at the airport though.
I got skilz in art car fabrication and (even more important) art car application writing. Plus! a garage big enough to hold an airplane fuselage....don't tell my wife. Actually, I might need a place to sleep once she does find out. You'd think she's be used to it by now.
Truck Boy
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Unsu...
Re:Speechless...about mile high
Fri, April 6, 2007 - 10:38 AMShoulda done my homework first....the unlisted strip is a drag strip. Don't land there.
Faeth is open weekdays only, unless you call and find out when Kenny will be there on the weekend.
The Trajan FBO at Mather has 2 hour courtesy cars. Whoopee.
A whole fuselage runs between $300 and $X000 and may or may not come with seats. Def none with beds. He liked the suggestion though.
Art car apps due June 30th.
-TB
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Re:Speechless...about mile high
Fri, April 6, 2007 - 10:58 AMThis would be a great art car project if it could get off the ground...or roll it on wheels.
I like to have a planB backup. If we get some seats, and know their size, then we could create some envelope dimensions to build a fuselage using supplies from a hardware store. I'm thinking about transportability and storage issues. -
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Re:Speechless...about mile high
Fri, April 6, 2007 - 5:48 PMIt needs a deafening soundtrack with plenty of vibration delivered by a powerful sound/shaker system.
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Re:Speechless...about mile high
Sun, April 8, 2007 - 1:56 PMDid someone say Art Car with rocking sound system, airplane cockpit gauges, big wide comfortable furry seats, adjustable shocks, PA system, wings, T-Tail, flashing beacon, sexy mood lighting, beverage holders, an open-cockpit design and enough seating for multiple simultaneous sex parties plus a viewing platform big enough for studio lighting, a 16mm camera on a tripod and a one-eyed midget in a pirate suit?
Why didn't I think of that? -
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Re:Speechless...about mile high
Mon, April 9, 2007 - 1:11 PMI vaguely remember riding in that transporter while in an altered state of consciousness. It was one hell of a ride, and the landing...did we ever?
My memory fails me again.
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Re:Speechless...about mile high
Mon, April 9, 2007 - 9:27 PMAll this talk about a mile high club simulator at the airport. pheffitt..
Why I remember like it was yesterday, training in one of the simulators that is camped at The BRTA.
In fact the simulation was very real indeed.
Wasn't that you Fly giving the training!? or was that getting the training? -
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Re:Speechless...about mile high
Tue, April 10, 2007 - 4:03 PMAs I remember it - and believe me, this is a vivid memory - you were handing out the training and I was then allowed to put it to immediate use.
A truly stimulating simulation, indeed. Quite lifelike.
~ALLForOneAndOneForALLFly!
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Re:Speechless...about mile high
Tue, April 10, 2007 - 4:15 PMActually, I think the idea of a simulator could be fun. But I would suggest not making an Art Car out of it. Not a motorized one anyway.
I would make it a trailer that could be pulled behind an Art Car, ATV, Golf Cart or whatever was handy at any given time. This would make it cheaper to build and manitain. Plus, it could be parked anywhere in the event the Art Car (or ???) had to leave and the fun could continue. That is, until another Art Car (or ???) came along and towed it off to another adventure.
Picture it leaving the Spaceport behind the Limo, and stopping at HOD for a while. Then picture it being used there for a spell while the Limo leaves for a new adventure. Then a new Art Car arrives with a whole carload of new peeps to meet, new sexcapades to induce, and the desire to drag along the remaining airport denizens to points unknown.
It could become one of the best conversation starters since men started saying "So, what's yer sign baby?" and women started leaving their vibrators out on the coffee table.
~ImaginariumFly! -
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Unsu...
Re:Speechless...about mile high
Wed, April 11, 2007 - 10:12 AMAhhh...but the philosophical question...is an art car without and engine still an art car? DMV says no. No engine, no art car registration.
I like the romantic view of this randomly roving, yet highly interactive art piece on the Playa.
I like the greeness of the idea that art cars share their mechanical propulsion in a world where such means are too highly regulated.
I love the UAV aspect. Un-piloted mile high simulator experience.
We would need to put a log sheet and a Polaroid camera for participants to leave more than stains.
Maybe a cheapo GPS to track the movement over a given time period.
I even like the idea of having on-Playa FBO depots for art cars to drop off the thing for the next pick up. A bus stop sorta thing.
In my head I keep calling this thing "Smiley"
TB -
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Re:Speechless...about mile high
Thu, April 12, 2007 - 12:25 AMI'll donate the panel poster. Got one right here that came with the
Sporty's catalog. Boy is that company misnamed.
But anyway... I'd contribute to the purchase of an authentically
decrepit fuselage.
And let's put an inflateable doll named "Otto" in the right front seat..
"The white zone is for the loading and unloading of passengers
only - No Parking!" Gotta get those passengers loaded somehow.
The soundtrack is gonna be some fun to compile too....
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Re:Speechless...about mile high
Thu, April 12, 2007 - 8:53 AMGiven the elevation, isn't this a 3/4 mile high simulator? -
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Re:Speechless...about mile high
Thu, April 12, 2007 - 2:07 PMHey, it is only a simulator. Or were you maybe thinking stimulator?
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Re:Speechless...about mile high
Fri, April 13, 2007 - 9:13 AMMobile is a great idea, which means you're going to have to make TWO. The original concept was more art *at* the Airport. Oh, the unbearable disappointment of two intrepid souls who journey to Port of Entry following rumors of a fix-based flight simulator only to find they missed the departure. -
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Re:Speechless...about mile high
Sat, April 14, 2007 - 10:33 PM -
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Re:Speechless...about mile high
Tue, April 17, 2007 - 7:43 PMplaya air was one of the all-time greats!! and definitely an inspiraion behind my mobile lovenest / airport limo / plane-on-wheels project.
i also like the idea of using the stimulator to attract more peeps out to the airfield, and having more art out there. interactive art too. but i doubt it will ever attract more people than are currently attracted by the prospect of a real MH flight.
i think it's most useful incarnation is towable. that gives options and decreases cost. it could be based at the airport, but also have outreach missions which i think will get more people in it than leaving it in one spot. just my .02 worth.
and as far as calling it the fbo simulator ... well, i'm afraid that title has already been affixed and is not transferable. the fbo already has its mile-high simulator and i'm betting it's faster than yours! so unless you're crazy enough to race for pink-slips, i think ya'll better find another name. ;^)
~JetPropelledFly! -
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Re:Speechless...about mile high
Wed, April 18, 2007 - 2:56 AMAnother idea...dress up a small riding lawnmower as an aircraft tow tractor pulling a utility trailer with a simulator on board. I'm going to focus on a static version . But maybe it could be mounted on a trailer. And then someone could be mounted in the simulator. -
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Re:Speechless...about mile high
Sun, April 22, 2007 - 5:32 PMThis innovative device, the result of amazing American ingenuity, is actually a "Circumscribed Unorbited Mechanical Simulator" or CUM SIM for short. The national organizing committee, CUMSIMCOM, needs to be staffed by professional evaluators with a background in engineering, sex, and the effect of vibration on the human subject.
The on-board captain of said device is known as the CUMSIMCOMamander and his/her first officer is the CUMSIMNUMber 1. Of course, if they stay in there too long, then CUMSIMNUMber 1 might do a Number 2 in the CUMSIM and mess it all up. Accordingly, occupants will be limited to the average duration of a sexual encounter which according to THE BOOK is just 108 seconds (it does not state whether foreplay is included in this time but I hope not or else I have been wasting time for the last 40 years).
So far, everyone has focused on the mechanics of the device, but we need government intervention so as to get in front of pubic opinion on such an important topic. From this position, we can spin it however is best for our re-election to the Ministry of Customs. As the only person so far to make a serious attempt at applying appropriate government control of this thing, I claim first ride and first non-flight test with my choice of Number 1's. Anyone who disagrees is not a patriot!
Secretary of State and CUMSIMCOM First Chair,
Spitfire
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Unsu...
Re:Speechless...about mile high
Sun, April 15, 2007 - 10:07 AMHmmmmm....So maybe two IS the right idea here. Home base is at the airport for the primary stimulator, if this thing is put together by pilots, it should be enjoyed by pilots. But that rather small demographic has a limited shelf life. In that case, the taxi version goes out to collect intrepid souls from the open Playa.
The FBO Stimulator can be whatever....aluminum tubes/ fabric construction (a la Plan B), soundtracks, turbulence springs and Sporty's posters.
The MBO Taxi is an a proper airplane fuselage....on wheels...with a motor. Vrrrrooooom.
I'm not against quickies in the back of the taxi for those that can't wait.
TB
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Re:Speechless...about mile high
Mon, April 16, 2007 - 1:29 PMI like your reasoning TB about a MBO taxi. Are you still thinking art car or has thought been given to placing a structure on a small utility trailer?
The mile high airport shuttle...for Younited Airlines..fly the get friendly skies.
I'm headed to Home Depot to massage some ideas. For an FBO simulator I've been pondering a gimble mechanism utilizing a bowling ball under the CG of a plywood floor with inner tubes under each corner for limits and bounce.
Any other ideas out there?
PlanB -
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Re:Speechless...about mile high
Mon, April 23, 2007 - 7:19 AMREALLY cool idea, you guys! I just want to be a flight attendant. I'm Tick - fly me!! -
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Re:Speechless...about mile high
Tue, April 24, 2007 - 9:10 AMfabulous. fabulsous. i'll form a committee to investigate the engineering feasibilities, i'll stand over hot, sweaty construction guys with a whip, i'll paint, i'll inspect in on it's maidenhead voyage, i'll stand on the side lines and clap. but i can't take charge of this one. i already am over committed.
there seem to be some differing opinions. i think truck boy, plan b, and the others have some great idea. fly, yes you have a darn fine machine. i hope to make out in the backseat.
xo -
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Unsu...
Re:Speechless...about mile high
Thu, April 26, 2007 - 12:30 PMOK Kiddos, phase 1 complete. I made it out to Faeth Aircraft in Sacramento yesterday. I took a buncha pictures of possible MBO candidates but there is one clear winner, and there can be only one, right?
I'll just put the link to the pix here:
home-and-garden.webshots.com/alb...OgkJ
and see how many people come up with the same answer. It's obvious, really.
I will post the prices on these little gems later today if I can. You might be surprised, what looks like a piece of crap, might be a little spendy. Other seemingly perfect examples are not so expensive (relatively) and "possibly" come with wings. Kenny Faeth is hard to peg on price/product, but seems willing to deal. A genuinely good guy though.
Any word on the time for the work party in San Jose this weekend? I'll print these and bring them there, along with concept sketches.
TB
PS - Plan B where are you? -> I labeled one fuselage candidate as the Fixed Base Simulator, it's cheap....+/- $300 with yokes. -
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Re:Speechless...about mile high
Sat, April 28, 2007 - 12:21 PMF'n brilliant. Maybe the flight yoke's could be decoupled and one could control the pitch and the other the roll. Pilots should have more fun, so the pilot seat should be a bench seat. I'm envisioning the passenger pit upholstered in easy wipe material, or maybe it could be like Barbarella's spaceship. With the fixed-base hulk, I mean diamond in the rough, the passenger space could be built out with other materials to any size. Laminated plywood ribs and Airstream-style sheet metal shell with round windows. Curious how much are they asking for the cadillac? I a complete 747 airframe is only 100K.
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Re:Speechless...about mile high
Thu, May 3, 2007 - 6:13 PMSo is there going to be a kitty for contributions? I live too far away to do much in the way of help with construction, but can make a contribution if this project is really going to fly, or, uh, get off the ground, or, well, you know what I mean. -
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Unsu...
Re:Speechless...about mile high
Fri, May 4, 2007 - 11:53 AMYes, we will be stuffing the kitty.
I am delinquent is posting my update from last weekend's workshop/BBQ.
There are (2) factions to this endeavor, equally exciting, but going down different paths. It is not anyone's intention to split our resources here, so the "official" airport version is the Fixed Base Simulator (FBO). The Mobile Art Car Version (MBO) is being undertaken as a private project.
FBO Version:
We sourced a partial fuselage in Sacramento that suits the basics needs for the fixed base simulator.
Go here to see it: home-and-garden.webshots.com/pho...psyt (There are 3 other photos here)
There is also the option to home-build an aircraft interior, although the costs may work out to be the same as just buying the real thing.
Street price for this gem is about $350. Plan B has a scheme to mount it on a 1/2 bowling ball gimble with motion tied to the yokes in the cockpit. Extras include fitting the interior with pilot seats, some faux fur, lights, etc.
Lissa pledged an airport contribution of around $500 depending on some accounting wrap up from last year. This version would live at the NV Ranch on the trailer for the rest of the year.
MBO Version:
This is a much bigger project (Playa Size). At the same salvage yard is a Piper Seneca fuselage that would be the ideal base for an 8 or 9 person shuttle, with the option to fold down the bench seat and get a your Mile High experience on. Booya.
Go here to see the pix: home-and-garden.webshots.com/pho...Xzkl
(many other pix here)
Now, because this thing was a twin in it's former life it will probably crash, but at least it's not a Bonanza.
The bare hull is $2000. The guy has the wings as well, which would be great because the nacelles could hold the wheels/motors, but they're expensive. I have pledges of $1500 and $2000 already for this project. I figure total build cost around $5k and then we still gotta get it to the Playa and store it afterwards for the rest of the year. These 2 things are both project killers and I am open to any suggestions.
I also have a team of hotties working on sketches for Steward/ess outfits. Probably pink vinyl with white boots.
The great thing about this plane is that is has a pilot door on one side, and passenger doors on the other.
See pix here for concept and other images: home-and-garden.webshots.com/pho...SFQj
It's also made of aluminum and fiberglass, so the life expectancy would be higher than normal art cars. I'm guessing maybe 5 years if we strip off the delicate bits before storing it.
I'm still debating Go/No Go on the MBO Version. I need a much bigger team with a wide array of skills. Cash counts as a skill. If this is you, step up.
I'll make a formal presentation website with a PayPal link and then write the BM DMV application once I think we've hit the GO point.
BakaTB -
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Re:Speechless...about mile high
Sat, May 5, 2007 - 7:42 AMThis is wonderful!
I just simulated a VERY BIG contribution.
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Upgrade to the Mile High is our Motto
Sun, May 6, 2007 - 8:25 PMI'd like to make a very few basic suggestions about Mile High participants. To qualify for the mileage award I feel that both participants should be human in form. Also that there are indeed two or more particpants. That there be no "solo" endorsement given. Also that at least one of the participants should fully conscious. I know all this sounds picky picky and if there are rules then we all would have to break them---- but I think we should maintain some standards. I can attest that not all of last years participants would qualify.
Sincerely -- Drunken Pilot -
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Re: Upgrade to the Mile High is our Motto
Mon, May 7, 2007 - 2:45 PMi mostly agree, except for the human form thing. this rules out aliens, which i think is discriminatory. and just so ya know, one of my favorite mile-high rides was a pair of passengers from a distant galaxy, far, far away.
maybe we just need better language, like "bipedal in origin", or something like that. -
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Re: Upgrade to the Mile High is our Motto
Mon, May 7, 2007 - 5:57 PMSo bipedal would include monkeys? Historically there more potential mile-higher's than flights. With the revolutionary development of the FBS, will the mile high flight simulator be flown by simulated pilots? -
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Unsu...
Re: Upgrade to the Mile High is our Motto
Tue, May 8, 2007 - 7:00 AMMonkeys?!!1......oooooh now Im interested.... -
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Re: Upgrade to the Mile High is our Motto
Tue, May 8, 2007 - 7:52 AMBipedal?... hmmmm.... chickens.
no longer smells like fish.
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Re: Upgrade to the Mile High is our Motto
Tue, May 8, 2007 - 11:02 AMthe choice of pilot and crew for actual MH flights has always been a crucial aspect of the experience. it's important that everyone is comfortable with everyone else involved.
i say we let the passengers select their crews - even to the point of selecting non-pilot friends from their own camp/crew. of course, a CFI should be present to instruct in the use of the controls, operate the lights and auxillary cameras, watch for traffic, etc.
has anyone been thinking of what to give out as souveniers? we could have different things (badges, stamps, polaroids, stickers, ???) for passengers and stimulated pilots/copilots.
btw - for actual mile-high flights in my plane, i ask folks to bring their own sheet and/or blanket to cover the seats. might not be a bad idea for the simulator as well. but since we know there will be many impromptu ... uh ... rides, it might be smart to budget for a cache of used sheets (goodwill?) to stow somewhere inside. -
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Unsu...
Mile High Simulator gets real
Fri, May 11, 2007 - 7:13 PMThis post is extending off into the wild blue yonder....right where it belongs.
The MBO Version Mile High SImulator is taking wings. Check out the webpage ->
www.perfect-stillness.com
I'll use this website for the art car application, project coordination, fund raising and idea sharing.
To the same effect, and because this idea has it's genesis with this group, I'll start a separate discussion topic for the MBO Version, which you can join in or ignore at your discretion
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The FBO Version is still alive....it's just way easier to do and costs less money, so I'm fixated on the MBO Version right now.
--->>>Anybody got a utility cart, golf cart, cushman, taylor-dunn or other thing we can use as a base vehicle? Contact me, please.
Look for announcements on (many) Burning Man list for fundraisers in San Francisco. Pink fur outifits mandatory.
BakaTB -
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Re: Mile High Simulator gets real
Wed, June 13, 2007 - 8:36 AMglad to hear this is moving along
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Re: Mile High Simulator gets real
Tue, July 17, 2007 - 12:54 PMWhere is construction taking place on the FBO Sim and MBO Sim?
I am in San Jose, and have my SA&P (Stimulated Airframe and Powerplant)
and SIA (Sim Inspection Authorization) certificates.
Also some Mile High Sexperience so I'm qualified to test the simulation
for accuracy :-)
Where are the MBO and FBO discussions taking place? -
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Re: Mile High Simulator gets real
Fri, July 20, 2007 - 4:44 AMi have a stash of sheets. and a Pink fur outifit. ;) -
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Re: Mile High Simulator gets real
Fri, July 20, 2007 - 5:37 PMeveryone who's actually surprised to hear this, raise their paw ...
nobody?
anybody? ... anybody? ... bueller? ... bueller? ...
~FerrariFly!
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Re: Mile High Simulator gets real
Fri, July 20, 2007 - 5:42 PMbtw - how is this project going? did you get submitted to DMV? any progress to report?
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Re: Mile High Simulator gets real
Sat, July 21, 2007 - 2:47 PMThis is a really cool idea! I doubt I will be flying anything in, since I will probably be overseas doing some flying.
But if I dont, I am going to beg, borrow, steal, etc to make my way out from Boise. -
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Unsu...
Re: Mile High Simulator seeking local 415ers.....desperately
Sat, July 28, 2007 - 11:43 AMI had big hopes, big plans, big garage space all lined up to make the Mile High Simulator happen, but (there's always a "but" with opening statements like that) ...but, I hit a few obstacles that exceeded my personal service ceiling.
Well time for an update. I had three things lined up simultaneously about a month ago
1) a dual axle trailer in Turlock for about $1200
2) the fuselage in Sacto for about $2000
3) a friend's truck with a ball hitch for free (well....gas at 12 MPG)
4) a Cushman hauler in Redwood City and
5) my garage.
That five things and that doesn't equal 3 I know. Neither did the head height of my garage relative to the tail height of a Seneca fuselage on a dual axle trailer. ..not even to mention a Seneca fuselage on a Cushman on a dual axle trailer.
That was stumbling block number one.
Stumbling block number two was that I was the only one doing this and paying for it, but that part was OK, since dreams cost like major big bucks, right?
Stumbling block number three was post event storage.
The death blow was the dissolution of my camp this year. Ugh. Expect more Truck Boy time out at the airport in 2007.
Let me be the first to say that the Mile High Simulator(s) ( fixed base version and even the mobile base version ) are still 100% viable. It's just that costs have gone through the roof without the time option to discover cheap alternatives to basic requirements (trailer, transport, storage).
I am down for a month long crash assembly process if I can get 3 or 4 dedicated (and local to 415) souls to collect parts, fabricate and transport either of these two fabulous ideas. Money is also a slight issue, but let's worry about the hard bits first.
If you're feeling like you need a project this year, hit me off-list with a "hey ya" and let's discuss the details a bit and see who still want some severe sweat stains and a helluva ride for their Playa experience. Otherwise I'm shelving this idea till next year (which in reality means later this year and a much more sane building schedule.
BakaTruckBoy
PS - eye candy for the mobile MHS version -> www.perfect-stillness.com -
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Re: Mile High Simulator seeking local 415ers.....desperately
Tue, July 31, 2007 - 12:56 AMI can provide build space, a fair bit of the labor, and a portion of the cash.
If necessary, I can probably arrange for storage in San Jose.
Time is running out, though. Who can commit to some build time
in San Jose?
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Unsu...
Re: Mile High Simulator seeking local 415ers.....desperately
Fri, August 10, 2007 - 4:35 PMAck!
Time's up. We missed it this year ya'alls.
I actually feel better about doing this (or something like this) properly over a realistic time frame. Whew.
I will be soliciting hard for truly dedicated souls to help next year. Fabricating, fund raising, foolishness and faux fur.
Truck Boy....coming soon to a Playa near you.
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Re: On the Ground Mile High Flight Simulator
Sat, August 11, 2007 - 6:59 PMHey if it needs any fiberglass, sheat metal, or hydraulic workings... i am an aircraft mechanic... so lol... i work on Heavy Lift Helecoptors...and i am also working at the spaceport this year... so ahh just let me know if ya want some help lol